( FIXED & EXPLAINED ) K'ixalarr Ruins
Posted: Mon Mar 16, 2015 11:22 pm
So, the first elementals outside have 28 AB. The Deep Earthern in the second area have 37 AB.
I have 50 AC at level 21 with +5 to all slots from the forge and 15 raw ranks in Tumble. Which means I can Power Attack the elementals outside easily.
But even with 55 AC from popping Expertise I get wrecked by the Deep Earthern with their 39 flanking AB. In theory I might be able to keep myself continuously hasted for the entire "dungeon" by blowing a ton of Haste potions and I'm going to try that (and thus jump to 59 AC with Expertise active), but that's a massive jump.
Having a hard time seeing how a warrior-type without Expertise is going to handle them. I guess if he has Bard Song in a group, maybe? And this is assuming a shield...this server is extremely poor for 2H characters from everything I've seen.
Part of the problem, as I've mentioned before, is that the mobs simply hit for so much -- taking 50+ damage per hit which is over 12.5% of my HP. Neither my 10/+6 reduction or 5/+10 reduction is helping, they ignore both (so 10+ AB weapons). Maybe if I had some damage resistance/immunity, but, well, I don't (and the forge is broken so I can't add any). So taking like 33 physical/10 acid/10 negative energy damage per hit hit.
I have 50 AC at level 21 with +5 to all slots from the forge and 15 raw ranks in Tumble. Which means I can Power Attack the elementals outside easily.
But even with 55 AC from popping Expertise I get wrecked by the Deep Earthern with their 39 flanking AB. In theory I might be able to keep myself continuously hasted for the entire "dungeon" by blowing a ton of Haste potions and I'm going to try that (and thus jump to 59 AC with Expertise active), but that's a massive jump.
Having a hard time seeing how a warrior-type without Expertise is going to handle them. I guess if he has Bard Song in a group, maybe? And this is assuming a shield...this server is extremely poor for 2H characters from everything I've seen.
Part of the problem, as I've mentioned before, is that the mobs simply hit for so much -- taking 50+ damage per hit which is over 12.5% of my HP. Neither my 10/+6 reduction or 5/+10 reduction is helping, they ignore both (so 10+ AB weapons). Maybe if I had some damage resistance/immunity, but, well, I don't (and the forge is broken so I can't add any). So taking like 33 physical/10 acid/10 negative energy damage per hit hit.