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( FIXED ) Summons Don't Follow
Posted: Sun Mar 08, 2015 5:30 am
by Balkoth
Haven't really been testing for it in general, but the Yeti area in the winter zones has a bridge where your summon doesn't follow you when you "teleport" across. Kind of a problem.
Re: Summons Don't Follow
Posted: Sun Mar 08, 2015 9:49 am
by tarashon
Howdy
Nothing to do about it to my knowledge. Thats just how the standard nwn functions in areatransitions and portals not actually shifting area. The problem however is limited to a very few select places where that bridge and the area transitions inside New Iceport are amongst those.
/tara
Re: ( special case . explained ) Summons Don't Follow
Posted: Sun Mar 08, 2015 7:57 pm
by Balkoth
Well, could create one new script (which would apply to all of these cases) and use that for the teleportation (and thus manually move the entire party including familiars/summons).
Re: ( special case . explained ) Summons Don't Follow
Posted: Sun Mar 08, 2015 9:59 pm
by tarashon
Sounds interesting
However it will have to wait to Seeker is back and takes a look at these isues, as he has allready implemented special teleport scripts for the server; since we have highlevel areas that disallows teleport etc.
/tara
Re: ( special case . explained ) Summons Don't Follow
Posted: Sun Mar 08, 2015 10:12 pm
by Balkoth
Fair enough. I mean, it seems it would be one of two cases:
1, those sections use the default transition and thus using a custom script would be simple
2, those sections use a scripted transition...and thus adding a few lines to the code would be simple.
Will wait and see.
Re: ( special case . explained ) Summons Don't Follow
Posted: Mon Mar 09, 2015 12:58 am
by Spe
This has happened to me in at least 3 occasions I have found. New Iceport portals, the dungeon in orc hills before the final encounter and the golem chessboard encounter in the goblin stronghold. Very annoying if your a summon based class.
Re: ( special case . explained ) Summons Don't Follow
Posted: Mon Mar 09, 2015 6:32 am
by tarashon
Ah yes, I had forgot about those last two areas Spe...
Well we ARE looking into it and it will be solved one way or the other
/tara
Re: (IN PROGRESS) Summons Don't Follow
Posted: Mon Mar 09, 2015 3:14 pm
by Somnium
As Balkoth mentioned, this shouldn't be too difficult to implement
Re: (IN PROGRESS) Summons Don't Follow
Posted: Mon Mar 09, 2015 8:51 pm
by tarashon
The transitions in mention have all been fixed, when I reset the server later tonite ( fixing other stuff also ).
Be sure to mention in this thread if other problems occur somewhere and I shall fix it ASAP.
/tara
Re: ( IN PROGRESS ) Summons Don't Follow
Posted: Mon Mar 09, 2015 10:20 pm
by tarashon
Sigh ends up mentioning more myself.
Not sure what it is Seeker but I tried to test in New Iceport with my valkyrie muse and the one transition i managed to get her to come along back N forth but the other one she would not. Any ideas ?
And I myself could use them so it was not a fault in the variables or so...
/tara