Class Idea: Shadowdancer (Making It Viable.)
Posted: Wed Dec 19, 2018 2:42 pm
Hello Folks!
On this post im looking to open the possibility of bringing in shadowdancer into the fold and making it not cheesey. So I propose this:
Old Shadowdancer Class Spread
1st +0 +0 +2 +0 hide in plain sight
2nd +1 +0 +3 +0 darkvision, evasion, uncanny dodge I
3rd +2 +1 +3 +1 shadow daze, summon shadow
4th +3 +1 +4 +1 shadow evade
5th +3 +1 +4 +1 defensive roll, uncanny dodge II
6th +4 +2 +5 +2
7th +5 +2 +5 +2 slippery mind
8th +6 +2 +6 +2
9th +6 +3 +6 +3
10th +7 +3 +7 +3 improved evasion, uncanny dodge III
Alangara Shadowdancer
1st +0 +0 +2 +0
2nd +1 +0 +3 +0 darkvision, evasion, uncanny dodge I
3rd +2 +1 +3 +1 shadow daze, summon shadow
4th +3 +1 +4 +1 shadow evade
5th +3 +1 +4 +1 defensive roll, uncanny dodge II
6th +4 +2 +5 +2 hide in plain sight
7th +5 +2 +5 +2 slippery mind
8th +6 +2 +6 +2
9th +6 +3 +6 +3 Shadowjump (Explained below)
10th +7 +3 +7 +3 improved evasion, uncanny dodge III
Additions and Revisions
Move Hide in plain sight to level 6, Providing investment and forfilling the 6 level rule.
Buff up the shadow summon (Give it higher AC, Haste and higher AB)
If we could create the feat shadowjump for level 9, It would encourage more people to play the class, The feat would be DM given and have to satisfy a roleplay request. Details are below!
At 4th level, a shadowdancer gains the ability to travel between shadows as if by means of a dimension door spell. The limitation is that the magical transport must begin and end in an area with at least some shadow.
A shadowdancer can jump up to a total of 20 feet each day in this way; this may be a single jump of 20 feet or two jumps of 10 feet each. Every two levels higher than 4th, the distance a shadowdancer can jump each day doubles (40 feet at 6th, 80 feet at 8th, and 160 feet at 10th). This amount can be split among many jumps, but each one, no matter how small, counts as a 10-foot increment.
For the servers idea of shadowjump, Keep it to 20 feet.
I hope this spurns some ideas to bring shadowdancer back into the fold, They are amazing classes and have a lot of lore about them too.
On this post im looking to open the possibility of bringing in shadowdancer into the fold and making it not cheesey. So I propose this:
Old Shadowdancer Class Spread
1st +0 +0 +2 +0 hide in plain sight
2nd +1 +0 +3 +0 darkvision, evasion, uncanny dodge I
3rd +2 +1 +3 +1 shadow daze, summon shadow
4th +3 +1 +4 +1 shadow evade
5th +3 +1 +4 +1 defensive roll, uncanny dodge II
6th +4 +2 +5 +2
7th +5 +2 +5 +2 slippery mind
8th +6 +2 +6 +2
9th +6 +3 +6 +3
10th +7 +3 +7 +3 improved evasion, uncanny dodge III
Alangara Shadowdancer
1st +0 +0 +2 +0
2nd +1 +0 +3 +0 darkvision, evasion, uncanny dodge I
3rd +2 +1 +3 +1 shadow daze, summon shadow
4th +3 +1 +4 +1 shadow evade
5th +3 +1 +4 +1 defensive roll, uncanny dodge II
6th +4 +2 +5 +2 hide in plain sight
7th +5 +2 +5 +2 slippery mind
8th +6 +2 +6 +2
9th +6 +3 +6 +3 Shadowjump (Explained below)
10th +7 +3 +7 +3 improved evasion, uncanny dodge III
Additions and Revisions
Move Hide in plain sight to level 6, Providing investment and forfilling the 6 level rule.
Buff up the shadow summon (Give it higher AC, Haste and higher AB)
If we could create the feat shadowjump for level 9, It would encourage more people to play the class, The feat would be DM given and have to satisfy a roleplay request. Details are below!
At 4th level, a shadowdancer gains the ability to travel between shadows as if by means of a dimension door spell. The limitation is that the magical transport must begin and end in an area with at least some shadow.
A shadowdancer can jump up to a total of 20 feet each day in this way; this may be a single jump of 20 feet or two jumps of 10 feet each. Every two levels higher than 4th, the distance a shadowdancer can jump each day doubles (40 feet at 6th, 80 feet at 8th, and 160 feet at 10th). This amount can be split among many jumps, but each one, no matter how small, counts as a 10-foot increment.
For the servers idea of shadowjump, Keep it to 20 feet.
I hope this spurns some ideas to bring shadowdancer back into the fold, They are amazing classes and have a lot of lore about them too.