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Re: (ONGOING) Random spelling errors

Posted: Tue Mar 03, 2015 11:08 pm
by Balkoth
This *technically* might not have any typos, but...

Image

Re: (ONGOING) Random spelling errors

Posted: Wed Mar 04, 2015 4:23 pm
by tarashon
Well looking over it there is infact no typo's in it no !

Unfortunately the intire "Greengrove Saga" was initially made for a Danish server ( not mine just one I helped a tiny wee bit build for ) and so this description is....quite....danish... *cough* .

/tara

Re: (ONGOING) Random spelling errors

Posted: Wed Mar 04, 2015 6:43 pm
by tarashon
FIXED.

/tara

Re: (ONGOING) Random spelling errors

Posted: Mon Mar 16, 2015 9:11 am
by Balkoth
Boss in Fogshredder Deep cave-thing has Danish description.

Just to ask again: how willing are you to fix all the problems?

The funny thing is I think fixing the spelling errors/cleaning up the intro will help more than polishing most of the level 10+ stuff. Once you get people hooked/engaged in the world, you're a lot more willing to put up with some issues, be they bugs, balance problems, or just lots of spelling errors. Have to get them hooked first.

Re: (ONGOING) Random spelling errors

Posted: Sun Mar 22, 2015 4:16 pm
by tarashon
Fixed.

As for my reply to the spelling errors - Again...

We will do whatever it takes !

This being said thanks to a huge effort of Icywind we basically allready have removed all the typo's and dialog problems in the intire intro, Castle balder area , shops, etc etc.

So the whole idea of concentrating on the start of the module is basically outdated since we allready fixed it ;)

( might still be a mistake or 2 but you can always report those here for fixing )

/tara

Re: (ONGOING) Random spelling errors

Posted: Sun May 22, 2016 8:21 pm
by Somnium
Just as a heads-up, I am currently working on "bulk fixing" spelling errors.

Basically, I have extracted all text from Alangara into an external txt-file, and I am spending some time each day going through another chunk of text. As I am not a native English speaker, and as there is a LOT of text, I'll probably miss some errors, but all in all, I hope that this will be a more efficient way of fixing the various errors, compared to having to come across them "at random" in the toolset or in-game.